
这个算是技术宅的段子吧
从风格上看,很可能是宅男写的 而不是女生
#include "stdio.h" //谭老说:include<> 和""都是合法的。<>这位标准方式,在头文件目录下寻找。#include "stdlib.h" //""现在当前目录下找,若无,则在头文件目录下找。一般:库函数→<>自编头文件→""
result love(boy, girl)
{
if ( boy.有房() and boy.有车() )
{
boy.set(nothing)
return girl.嫁给(boy)
}
if ( girl.愿意等() )
{
while( ! (boy.赚钱 > 100,000 and girl.感情 > 8 ) )
{
for ( day=1 day <=365 day++)
{
if ( day == 情人节 )
if ( boy.givegirl(玫瑰) )
girl.感情++
else
girl.感情--
if( day == girl.生日)
if ( boy.givegirl(玫瑰) )
girl.感情++
else
girl.感情--
boy.拼命赚钱()
}
}
if ( boy.有房() and boy.有车() )
{
boy.set(nothing)
return girl.嫁给(boy)
}
年龄++
girl.感情--
}
return girl.goto( another_boy)
}
学习“推箱子”C语言编码:
#include <stdio.h>
#include <conio.h>
#include<stdlib.h>
#include<windows.h>
int m =0 //m代表第几关
struct maps{short a[9][11]}
struct maps map[5]={ 0,0,0,0,0,0,0,0,0,0,0, //共5关,每关9行
0,1,1,1,1,1,1,1,0,0,0,
0,1,0,0,0,0,0,1,1,1,0,
1,1,4,1,1,1,0,0,0,1,0, //0空地,1墙
1,5,0,0,4,0,0,4,0,1,0, //4是箱子,5是人
1,0,3,3,1,0,4,0,1,1,0, //3是目的地
1,1,3,3,1,0,0,0,1,0,0, //7是箱子在目的地(4+3)
0,1,1,1,1,1,1,1,1,0,0, //8是人在目的地(5+3)
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,
0,0,1,1,1,1,0,0,0,0,0,
0,0,1,5,0,1,1,1,0,0,0,
0,0,1,0,4,0,0,1,0,0,0,
0,1,1,1,0,1,0,1,1,0,0,
0,1,3,1,0,1,0,0,1,0,0,
0,1,3,4,0,0,1,0,1,0,0,
0,1,3,0,0,0,4,0,1,0,0,
0,1,1,1,1,1,1,1,1,0,0,
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,1,1,1,1,1,1,1,0,
0,0,1,1,0,0,1,0,5,1,0,
0,0,1,0,0,0,1,0,0,1,0,
0,0,1,4,0,4,0,4,0,1,0,
0,0,1,0,4,1,1,0,0,1,0,
1,1,1,0,4,0,1,0,1,1,0,
1,3,3,3,3,3,0,0,1,0,0,
1,1,1,1,1,1,1,1,1,0,0,
0,1,1,1,1,1,1,1,1,1,0,
0,1,0,0,1,1,0,0,0,1,0,
0,1,0,0,0,4,0,0,0,1,0,
0,1,4,0,1,1,1,0,4,1,0,
0,1,0,1,3,3,3,1,0,1,0,
1,1,0,1,3,3,3,1,0,1,1,
1,0,4,0,0,4,0,0,4,0,1,
1,0,0,0,0,0,1,0,5,0,1,
1,1,1,1,1,1,1,1,1,1,1,
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,1,1,1,1,1,1,0,0,
0,1,1,1,0,0,0,0,1,0,0,
1,1,3,0,4,1,1,0,1,1,0,
1,3,3,4,0,4,0,0,5,1,0,
1,3,3,0,4,0,4,0,1,1,0,
1,1,1,1,1,1,0,0,1,0,0,
0,0,0,0,0,1,1,1,1,0,0,
0,0,0,0,0,0,0,0,0,0,0 }
void DrMap( ) //绘制地图
{ CONSOLE_CURSOR_INFO cursor_info={1,0} //隐藏光标的设置
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&cursor_info)
printf("\n\n \t\t\b推箱子")
printf("\n \t")
for (int i = 0i <9i++)
{for (int j = 0j <11j++)
{switch (map[m].a[i][j])
{case 0: printf(" ")break
case 1: printf("■")break
case 3: printf("◎")break
case 4: printf("□")break
case 5: printf("♀")break //5是人
case 7: printf("□")break //4 + 3箱子在目的地中
case 8: printf("♀")break // 5 + 3人在目的地中
}
}
printf("\n\t")
}
}
void gtxy(int x, int y) //控制光标位置的函数
{ COORD coord
coord.X = x
coord.Y = y
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord)
}
void start( ) //开始游戏
{ int r, c //r,c用于记录人的下标
for (int i = 0i <9i++)
{ for (int j = 0j <11j++)
{if (map[m].a[i][j] == 5||map[m].a[i][j]==8) { r = i c = j} } //i j 人的下标
}
char key
key = getch( )
switch (key)
{case 'W':
case 'w':
case 72:
if (map[m]. a[r - 1][c] == 0|| map[m]. a [r - 1][c] == 3)
{ gtxy(2*c+8,r-1+3)printf("♀") // gtxy(2*c+8,r-1+3)是到指定位置输出字符
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r - 1][c] += 5 map[m]. a [r][c] -= 5}
else if (map[m]. a [r - 1][c] == 4 || map[m]. a [r - 1][c] == 7)
{ if (map[m]. a [r - 2][c] == 0 || map[m]. a [r - 2][c] == 3)
{ gtxy(2*c+8,r-2+3)printf("□")gtxy(2*c+8,r-1+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r - 2][c] += 4 map[m]. a [r - 1][c] += 1
map[m]. a [r][c] -= 5}
} break
case 'S':
case 's':
case 80:
if (map[m]. a [r + 1][c] == 0 || map[m]. a [r + 1][c] == 3)
{ gtxy(2*c+8,r+1+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r + 1][c] += 5 map[m]. a [r][c] -= 5}
else if (map[m]. a [r + 1][c] == 4 || map[m]. a [r+ 1][c] == 7)
{ if (map[m]. a [r + 2][c] == 0 || map[m]. a [r + 2][c] == 3)
{ gtxy(2*c+8,r+2+3)printf("□")gtxy(2*c+8,r+1+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r + 2][c] += 4map[m]. a [r + 1][c] += 1
map[m]. a [r][c] -= 5}
}break
case 'A':
case 'a':
case 75:
if (map[m]. a [r ][c - 1] == 0 || map[m]. a [r ][c - 1] == 3)
{ gtxy(2*(c-1)+8,r+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r ][c - 1] += 5map[m]. a [r][c] -= 5}
else if (map[m]. a [r][c - 1] == 4 || map[m]. a [r][c - 1] == 7)
{if (map[m]. a [r ][c - 2] == 0 || map[m]. a [r ][c - 2] == 3)
{ gtxy(2*(c-2)+8,r+3)printf("□")gtxy(2*(c-1)+8,r+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r ][c - 2] += 4map[m]. a [r ][c - 1] += 1
map[m]. a [r][c] -= 5}
}break
case 'D':
case 'd':
case 77:
if (map[m]. a [r][c + 1] == 0 || map[m]. a [r][c + 1] == 3)
{ gtxy(2*(c+1)+8,r+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8) {gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r][c + 1] += 5 map[m]. a [r][c] -= 5}
else if (map[m]. a [r][c + 1] == 4 || map[m]. a [r][c + 1] == 7)
{ if (map[m]. a [r][c + 2] == 0 || map[m]. a [r][c + 2] == 3)
{ gtxy(2*(c+2)+8,r+3)printf("□")gtxy(2*(c+1)+8,r+3)printf("♀")
if(map[m]. a[r ][c] == 5){gtxy(2*c+8,r+3)printf(" ")}
if(map[m]. a[r ][c] == 8){gtxy(2*c+8,r+3)printf("◎")}
map[m]. a [r][c + 2] += 4map[m]. a [r][c + 1] += 1
map[m]. a [r][c] -= 5}
}break
}
}
int ifwan( ) //是否完成(1是0否)
{ if(m==0){if(map[m].a[5][2]==7&&map[m].a[5][3]==7&&
map[m].a[6][2]==7&&map[m].a[6][3]==7) return 1}
if(m==1){if(map[m].a[5][2]==7&&map[m].a[6][2]==7&&
map[m].a[7][2]==7) return 1}
if(m==2){if(map[m].a[7][1]==7&&map[m].a[7][2]==7&&map[m].a[7][3]==7&&
map[m].a[7][4]==7&&map[m].a[7][5]==7) return 1}
if(m==3){if(map[m].a[4][4]==7&&map[m].a[4][5]==7&&map[m].a[4][6]==7&&
map[m].a[5][4]==7&&map[m].a[5][5]==7&&map[m].a[5][6]==7) return 1}
if(m==4){if(map[m].a[3][2]==7&&map[m].a[4][1]==7&&map[m].a[4][2]==7&&
map[m].a[5][1]==7&&map[m].a[5][2]==7) return 1}
return 0
}
int main( ) //主函数
{ while (1)
{ system("cls")
DrMap( )
while (1)
{ start( )
if(ifwan()){printf(" }7")break} //完成后响铃
m+=1
}
return 0
}
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