
内部早拍燃都是先打开文件句柄, *** 作文件。如Read Write。然后再关闭文件句柄。
如果你对一个文件 *** 作多次,就会多次打开和关闭。
DirectoryInfo和FileInfo是在new的时候,就是创陆虚建对象时,打开贺差文件句柄。
然后可以多次调用地象的方法执行 *** 作。
最后不用时,再释放对象,这时才会关闭文件句柄。
我不会VB,但是都是.net。c#的代码稍微携迟轮转换一下就可以了。C#实现访问网络共享文件夹,使用 WNetAddConnection2A 和 WNetCancelConnection2A。
在目标服务器建立共享文件夹,建立访问账号test
public enum ERROR_ID
{
辩信 ERROR_SUCCESS = 0, // Success
ERROR_BUSY = 170,
ERROR_MORE_DATA = 234,
ERROR_NO_BROWSER_SERVERS_FOUND = 6118,
ERROR_INVALID_LEVEL = 124,
ERROR_ACCESS_DENIED = 5,
ERROR_INVALID_PASSWORD = 86,
ERROR_INVALID_PARAMETER = 87,
ERROR_BAD_DEV_TYPE = 66,
ERROR_NOT_ENOUGH_MEMORY = 8,
ERROR_NETWORK_BUSY = 54,
ERROR_BAD_NETPATH = 53,
ERROR_NO_NETWORK = 1222,
ERROR_INVALID_HANDLE_STATE = 1609,
ERROR_EXTENDED_ERROR = 1208,
ERROR_DEVICE_ALREADY_REMEMBERED = 1202,
ERROR_NO_NET_OR_BAD_PATH = 1203
}
public enum RESOURCE_SCOPE
{
RESOURCE_CONNECTED = 1,
RESOURCE_GLOBALNET = 2,
RESOURCE_REMEMBERED = 3,
RESOURCE_RECENT = 4,
RESOURCE_CONTEXT = 5
}
public enum RESOURCE_TYPE
{
RESOURCETYPE_ANY = 0,
RESOURCETYPE_DISK = 1,
RESOURCETYPE_PRINT = 2,
RESOURCETYPE_RESERVED = 8,
旦亮 }
public enum RESOURCE_USAGE
{
RESOURCEUSAGE_CONNECTABLE = 1,
RESOURCEUSAGE_CONTAINER = 2,
RESOURCEUSAGE_NOLOCALDEVICE = 4,
RESOURCEUSAGE_SIBLING = 8,
RESOURCEUSAGE_ATTACHED = 16,
RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED),
}
public enum RESOURCE_DISPLAYTYPE
{
RESOURCEDISPLAYTYPE_GENERIC = 0,
RESOURCEDISPLAYTYPE_DOMAIN = 1,
RESOURCEDISPLAYTYPE_SERVER = 2,
RESOURCEDISPLAYTYPE_SHARE = 3,
RESOURCEDISPLAYTYPE_FILE = 4,
RESOURCEDISPLAYTYPE_GROUP = 5,
RESOURCEDISPLAYTYPE_NETWORK = 6,
RESOURCEDISPLAYTYPE_ROOT = 7,
RESOURCEDISPLAYTYPE_SHAREADMIN = 8,
RESOURCEDISPLAYTYPE_DIRECTORY = 9,
RESOURCEDISPLAYTYPE_TREE = 10,
RESOURCEDISPLAYTYPE_NDSCONTAINER = 11
}
[StructLayout(LayoutKind.Sequential)]
public struct NETRESOURCE
{
public RESOURCE_SCOPE dwScope
public RESOURCE_TYPE dwType
public RESOURCE_DISPLAYTYPE dwDisplayType
public RESOURCE_USAGE dwUsage
[MarshalAs(UnmanagedType.LPStr)]
public string lpLocalName
[MarshalAs(UnmanagedType.LPStr)]
public string lpRemoteName
[MarshalAs(UnmanagedType.LPStr)]
public string lpComment
[MarshalAs(UnmanagedType.LPStr)]
public string lpProvider
}
public class NetworkConnection
{
[DllImport("mpr.dll")]
public static extern int WNetAddConnection2A (NETRESOURCE[] lpNetResource, string lpPassword, string lpUserName, int dwFlags)
[DllImport("mpr.dll")]
public static extern int WNetCancelConnection2A (string sharename, int dwFlags, int fForce)
public static int Connect (string remotePath, string localPath, string username, string password)
{
NETRESOURCE[] share_driver = new NETRESOURCE[1]
share_driver[0].dwScope = RESOURCE_SCOPE.RESOURCE_GLOBALNET
share_driver[0].dwType = RESOURCE_TYPE.RESOURCETYPE_DISK
share_driver[0].dwDisplayType = RESOURCE_DISPLAYTYPE.RESOURCEDISPLAYTYPE_SHARE
share_driver[0].dwUsage = RESOURCE_USAGE.RESOURCEUSAGE_CONNECTABLE
share_driver[0].lpLocalName = localPath
share_driver[0].lpRemoteName = remotePath
Disconnect(localPath)
int ret = WNetAddConnection2A(share_driver, password, username, 1)
return ret
}
public static int Disconnect (string localpath)
{
return WNetCancelConnection2A(localpath, 1, 1)
}
调用方式:
public static void TestNetWorkConnection()
{
string localpath = "X:"
//int status = NetworkConnection.Connect(@"\\192.168.0.2\test", localpath, @"test", "test")
int status = NetworkConnection.Connect("\\\\192.168.0.2\\test", localpath, @"test", "test")
if (status == (int)ERROR_ID.ERROR_SUCCESS)
{
FileStream fs = new FileStream(localpath + @"\\123.txt", FileMode.OpenOrCreate)
using (StreamWriter stream = new StreamWriter(fs))
{
stream.WriteLine("你好呀,成功了")
stream.Flush()
stream.Close()
}
fs.Close()
}
else
{
Console.WriteLine(status)
}
NetworkConnection.Disconnect(localpath)
}
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