
public bool Equals(ClauseBE other) { if (this._ID == other._ID) { return true; } return false; } public overrIDe bool Equals(Object obj) { if (obj == null) { return base.Equals(obj); } if (!(obj is ClauseBE)) { throw new InvalIDCastException("The 'obj' argument is not a ClauseBE object."); } return Equals(obj as ClauseBE); } public overrIDe int GetHashCode() { return this._ID.GetHashCode(); } public static bool operator ==(ClauseBE a,ClauseBE b) { // cast to object so we call the overloaded Equals function which appropriately checks when b is null. return a.Equals(b as object); } public static bool operator !=(ClauseBE a,ClauseBE b) { // cast to object so we call the overloaded Equals function which appropriately checks when b is null. return !a.Equals(b as object); } 此代码适用于大多数情况.但是,以下检查会在等于运算符重载方法中引发异常,因为a为null,因此没有Equals方法.
if(this.Clause != null){} 解决此问题的标准方法是什么?
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我已经去过这个,但看起来很麻烦.我希望有一种更优雅的方式来实现这一目标.
public static bool operator ==(ClauseBE a,ClauseBE b) { if (a as object == null && b as object == null) { return true; } if ((a as object == null && b as object != null) || (b as object == null && a as object != null)) { return false; } // cast to object so we call the overloaded Equals function which appropriately checks when b is null. return a.Equals(b as object); } public static bool operator !=(ClauseBE a,ClauseBE b) { if (a as object == null && b as object == null) { return false; } if((a as object == null && b as object != null) || (b as object == null && a as object != null)) { return true; } // cast to object so we call the overloaded Equals function which appropriately checks when b is null. return !a.Equals(b as object); } 解
谢谢大家.我从每个人那里得到了很多好的建议,我真的很感激.这是我最终确定的,它比我开始时更优雅.除运算符重载外,所有代码都相同.
public static bool operator ==(ClauseBE a,ClauseBE b){ if (ReferenceEquals(a,null) && ReferenceEquals(b,null)) { return true; } if (ReferenceEquals(a,null) || ReferenceEquals(b,null)) { return false; } return a.Equals(b);}public static bool operator !=(ClauseBE a,ClauseBE b){ return !(a == b);}解决方法 我总是发现使用null处理编写静态运算符更容易,并且使用Equals覆盖调用重载运算符,并将“this”作为参数之一. 从Guidelines for Overloading Equals() and Operator == (C# Programming Guide)起
//add this code to class ThreeDPoint as defined prevIoUsly//public static bool operator ==(ThreeDPoint a,ThreeDPoint b){ // If both are null,or both are same instance,return true. if (System.Object.ReferenceEquals(a,b)) { return true; } // If one is null,but not both,return false. if (((object)a == null) || ((object)b == null)) { return false; } // Return true if the fIElds match: return a.x == b.x && a.y == b.y && a.z == b.z;}public static bool operator !=(ThreeDPoint a,ThreeDPoint b){ return !(a == b);} 总结 以上是内存溢出为你收集整理的c# – IEquatable接口检查null时要做什么全部内容,希望文章能够帮你解决c# – IEquatable接口检查null时要做什么所遇到的程序开发问题。
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