
下面的函数GetCharFromKey(Key key)可以解决问题。
它使用一系列win32调用来解码按下的键:
这篇旧文章对此进行了更详细的描述。
public enum MapType : uint { MAPVK_VK_TO_VSC = 0x0, MAPVK_VSC_TO_VK = 0x1, MAPVK_VK_TO_CHAR = 0x2, MAPVK_VSC_TO_VK_EX = 0x3, } [Dllimport("user32.dll")] public static extern int ToUnipre( uint wVirtKey, uint wScanCode, byte[] lpKeyState, [Out, MarshalAs(UnmanagedType.LPWStr, SizeParamIndex = 4)] StringBuilder pwszBuff, int cchBuff, uint wFlags); [Dllimport("user32.dll")] public static extern bool GetKeyboardState(byte[] lpKeyState); [Dllimport("user32.dll")] public static extern uint MapVirtualKey(uint uCode, MapType uMapType); public static char GetCharFromKey(Key key) { char ch = ' '; int virtualKey = KeyInterop.VirtualKeyFromKey(key); byte[] keyboardState = new byte[256]; GetKeyboardState(keyboardState); uint scanCode = MapVirtualKey((uint)virtualKey, MapType.MAPVK_VK_TO_VSC); StringBuilder stringBuilder = new StringBuilder(2); int result = ToUnipre((uint)virtualKey, scanCode, keyboardState, stringBuilder, stringBuilder.Capacity, 0); switch (result) { case -1: break; case 0: break; case 1: { ch = stringBuilder[0]; break; } default: { ch = stringBuilder[0]; break; } } return ch; }欢迎分享,转载请注明来源:内存溢出
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