求WinCE6.0平台上可运行的串口读写程序,C#编写,使用.net campactframework.

求WinCE6.0平台上可运行的串口读写程序,C#编写,使用.net campactframework.,第1张

C#串口读写程序方法具体如下:

PortDataSend.cs 发送Class

using System

using System.Collections.Generic

using System.Text

namespace IOCPTest.BaseC

...{

public class PortDataSend

...{

Declare#region Declare

private long mCount = 0

private int mDataLength = 0

private byte[] BS = null

#endregion Declare

PortDataSend#region PortDataSend

public PortDataSend()

...{

}

public PortDataSend(byte[] pBS, int pDataLength)

...{

BS = pBS

mDataLength = pDataLength

}

#endregion PortDataSend

DataSend#region DataSend

public void DataSend()

...{

try

...{

if (BS == null)

...{

return

}

if (mDataLength == 0)

...{

mDataLength = BS.Length

}

if (mDataLength == 0)

...{

return

}

mDataLength = mDataLength + 2

byte[] BST = new byte[mDataLength]

BST[BST.Length - 2] = 0x00

BST[BST.Length - 1] = 0x03

for (int i = 0i <BS.Lengthi++)

...{

BST[i] = BS[i]

BST[BST.Length - 2] = (byte)(BST[BST.Length - 2] ^ BS[i])

}

IOCPTest.BaseC.GlobeValues.SP.Write(BST, 0, BST.Length)

mCount++

mDataLength = 0

}

catch

...{

}

}

#endregion DataSend

mCount#region mCount

public long GetCount

...{

get

...{

return mCount

}

}

#endregion mCount

DataSendTest3#region DataSendTest3

public void DataSendTest3()

...{

try

...{

byte[] BSTest

string[] mBSStr = Convert.ToString("01 02 03 01 00 3A 02 03 31 31 31 31 31 31 31 31 31 31 31 31 2C 00 01 2C 00 64 3B 32 32 32 32 32 32 32 32 32 32 32 32 2C 00 01 2C 00 64 3B 33 33 33 33 33 33 33 33 33 33 33 33 2C 00 01 2C 00 64 3B").Split(' ')

BSTest = new byte[mBSStr.Length]

for (int i = 0i <BSTest.Lengthi++)

...{

BSTest[i] = (byte)Convert.ToInt32(mBSStr[i], 16)

}

BS = BSTest

DataSend()

}

catch

...{

}

}

#endregion DataSendTest3

}

}

PortDataReceived.cs 接收Class

using System

using System.Collections.Generic

using System.Text

namespace IOCPTest.BaseC

...{

class PortDataReceived

...{

Declare#region Declare

private long mCount = 0

private int mDataEnd = 0

private byte[] BR = new byte[2048]

private byte[] BRTmp = new byte[2048]

private byte mSOH = 0x01 //通讯特殊字符定义:通讯字头

private byte mSTX = 0x02 //通讯特殊字符定义:数据开始

private byte mETX = 0x03 //通讯特殊字符定义:通讯结束

#endregion Declare

PortDataReceived#region PortDataReceived

public PortDataReceived()

...{

}

#endregion PortDataReceived

Listen#region Listen

public byte[] Listen()

...{

try

...{

byte[] BR = ReceiveData()

return BR

}

catch (NullReferenceException NullEx)

...{

throw NullEx

}

catch (Exception ex)

...{

throw ex

}

}

#endregion Listen

ReceiveData#region ReceiveData

public byte[] ReceiveData()

...{

try

...{

int mStartCount = 0

int mSOHPos = 0

int mSTXPos = 0

int mETXPos = 0

int mCmdLength = 0

System.DateTime DT = System.DateTime.Now

byte[] Data = null

BRTmp = new byte[2048]

while((System.DateTime.Now.Ticks - DT.Ticks) <IOCPTest.BaseC.GlobeValues.PortTimeOut)

...{

try

...{

mStartCount = 0

//System.Threading.Thread.Sleep(IOCPTest.BaseC.GlobeValues.PortDelay)

mStartCount = IOCPTest.BaseC.GlobeValues.SP.Read(BRTmp, 0, 2048)

for (int i = 0i <mStartCounti++)

...{

BR[i + mDataEnd] = BRTmp[i]

}

mDataEnd = mDataEnd + mStartCount

}

catch

...{

}

if (mStartCount >0)

...{

DT = System.DateTime.Now

}

//寻找并且校验SOH、STX、ETX的位置

for (int i = 0i <BR.Length - 6i++)

...{

if((BR[i] == mSOH) &&(BR[i+6] == mSTX))

...{

mSOHPos = i

mSTXPos = i+6

mCmdLength = (int)BR[i+4] * 256 + (int)BR[i+5]

mETXPos = mSTXPos + mCmdLength + 2

if (BR[mETXPos] == mETX)

...{

Data = new byte[mSTXPos + mCmdLength + 1 - mSOHPos]

for (int j = 0j <mSTXPos + mCmdLength + 1 - mSOHPosj++)

...{

Data[j] = BR[mSOHPos + j]

}

for (int j = 0j <(mDataEnd - (mSTXPos + mCmdLength + 1))j++)

...{

BR[j] = BR[(mSTXPos + mCmdLength + 1) + j]

}

for (int j = (mDataEnd - (mSTXPos + mCmdLength + 1))j <2048j++)

...{

BR[j] = 0x00

}

mDataEnd = mDataEnd - (mSTXPos + mCmdLength + 1)

IOCPTest.BaseC.GlobeValues.DataBuffer.Add(Data)

mCount++

return Data

}

}

}

}

return null

}

catch (NullReferenceException NullEx)

...{

throw NullEx

}

catch (Exception ex)

...{

throw ex

}

}

#endregion ReceiveData

ReceiveDataNonReturn#region ReceiveDataNonReturn

public void ReceiveDataNonReturn()

...{

try

...{

ReceiveData()

}

catch

...{

}

}

#endregion ReceiveData

ReceiveDataThread#region ReceiveDataThread

public void ReceiveDataThread()

...{

try

...{

while (true)

...{

try

...{

ReceiveData()

}

catch

...{

}

}

}

catch

...{

}

}

#endregion ReceiveData

mCount#region mCount

public long GetCount

...{

get

...{

return mCount

}

}

#endregion mCount

}

}

DataProcessingIOCP.cs 处理Class

using System

using System.Collections.Generic

using System.Text

namespace IOCPTest.BaseC

...{

public class DataProcessingIOCP

...{

Declare#region Declare

private long mCount = 0

#endregion Declare

DataProcessingIOCP#region DataProcessingIOCP

public DataProcessingIOCP()

...{

}

#endregion DataProcessingIOCP

DataProcessing#region DataProcessing

public void DataProcessing()

...{

try

...{

int mCurrentBuffer = 0

while (true)

...{

byte[] RD = null

提取正待处理的数据#region 提取正待处理的数据

if (IOCPTest.BaseC.GlobeValues.DataBuffer != null)

...{

if (IOCPTest.BaseC.GlobeValues.DataBuffer.Count >0)

...{

if (mCurrentBuffer <0)

...{

mCurrentBuffer = 0

}

RD = (byte[])IOCPTest.BaseC.GlobeValues.DataBuffer[mCurrentBuffer]

mCurrentBuffer++

}

else

...{

continue

}

}

else

...{

continue

}

#endregion 提取正待处理的数据

数据处理#region 数据处理

switch (RD[3]) //指令处理

...{

case 0x01:

ReadData_0X01(RD)

break

case 0x02:

ReadData_0X02(RD)

break

}

#endregion 数据处理

处理结束,删除已经处理了的数据#region 处理结束,删除已经处理了的数据

if (IOCPTest.BaseC.GlobeValues.DataBuffer != null)

...{

if (IOCPTest.BaseC.GlobeValues.DataBuffer.Count >0)

...{

IOCPTest.BaseC.GlobeValues.DataBuffer.Remove(RD)

}

}

mCurrentBuffer--

if (mCurrentBuffer <0)

...{

mCurrentBuffer = 0

}

#endregion 处理结束,删除已经处理了的数据

mCount++

}

}

catch

...{

}

}

#endregion DataProcessing

mCount#region mCount

public long GetCount

...{

get

...{

return mCount

}

}

#endregion mCount

ReadData_0X01#region ReadData_0X01

private void ReadData_0X01(byte[] pRD)

...{

try

...{

try

...{

if (pRD[3] != 0x01)

...{

return

}

string[] mSampleCode = new string[pRD[7]]

int[] mTesterType = new int[pRD[7]]

int[] mLoadCapacity = new int[pRD[7]]

for (int i = 0i <pRD[7]i++)

...{

for (int j = 0j <12j++)

...{

mSampleCode[i] = mSampleCode[i] + Convert.ToString(Convert.ToChar(pRD[8 + j + i * 19]))

}

mTesterType[i] = pRD[i * 19 + 21] * 255 + pRD[i * 19 + 22]

mLoadCapacity[i] = pRD[i * 19 + 24] * 255 + pRD[i * 19 + 25]

}

return

}

catch (Exception Ex)

...{

throw Ex

}

}

catch

...{

}

}

#endregion ReadData_0X01

ReadData_0X02#region ReadData_0X02

private void ReadData_0X02(byte[] pRD)

...{

try

...{

try

...{

if (pRD[3] != 0x02)

...{

return

}

int[] mData = new int[pRD[7]]

string mSampleCode = ""

for (int i = 0i <12i++)

...{

mSampleCode = mSampleCode + Convert.ToString(Convert.ToChar(pRD[8 + i]))

}

for (int i = 0i <mData.Lengthi++)

...{

mData[i] = pRD[i * 2 + 20] * 255 + pRD[i * 2 + 21]

}

}

catch (Exception Ex)

...{

throw Ex

}

}

catch

...{

}

}

#endregion ReadData_0X02

ReadData_0X02_Request#region ReadData_0X02_Request

private void ReadData_0X02_Request(byte[] pRD)

...{

try

...{

try

...{

if (pRD[3] != 0x02)

...{

return

}

int[] mData = new int[pRD[7]]

string mSampleCode = ""

for (int i = 0i <12i++)

...{

mSampleCode = mSampleCode + Convert.ToString(Convert.ToChar(pRD[8 + i]))

}

for (int i = 0i <mData.Lengthi++)

...{

mData[i] = pRD[i * 2 + 20] * 255 + pRD[i * 2 + 21]

}

}

catch (Exception Ex)

...{

throw Ex

}

}

catch

...{

}

}

#endregion ReadData_0X02_Request

}

}

一、C#串口 *** 作之读取串口数据:try { axMSComm2.CommPort = 1iaxMSComm2.InputMode = MSCommLib.InputModeConstants.comInputModeBinary//用于设置或返回传输数据的类型, //此例程是通过Input属性以二进制方式检取回数据 axMSComm2.PortOpen = true//打开端口 axMSComm2.InBufferCount = 0//用于返回输入缓冲区内的等待读取得字节个数 } catch (Exception e) { MessageBox.Show(e.ToString())} 在axMSComm的OnComm事件里写: private void axMSComm2_OnComm(object sender, EventArgs e) { switch (axMSComm2.CommEvent) //查询CommEvent属性 { case (short)(MSCommLib.OnCommConstants.comEvReceive): //当接收缓冲区内字符数达到RThreshold值, //进入CommData()子程序 CommData()//接收缓冲区内数据 break} } private void CommData() //接收数据 { int BufferDataNumStart = 0//定义第一次查询缓冲区内数据个数 int BufferDataNumEnd = 0//定义最后一次查询缓冲区内数据个数 byte[] CommBufferData = new byte[1024]byte[] ComByte = new byte[8]BufferDataNumStart = axMSComm2.InBufferCount//将缓冲区内等待读取的字节个数赋给BufferDataNumStart if (BufferDataNumStart == 0) return//如果缓冲区为空,说明还没有数据传来, //则返回;若不为空,进入下面的循环 //读取缓冲区内全部内容 axMSComm2.InputLen = 0while (true) { System.Threading.Thread.Sleep(50)//延时,以确保数据完全接收 BufferDataNumEnd = axMSComm2.InBufferCount//再次读取缓冲区内字节个数 if (BufferDataNumStart == BufferDataNumEnd) break//如果BufferDataNumStart==BufferDataNumEnd, //说明本帧数据已经读完,退出循环 BufferDataNumStart = BufferDataNumEnd//否则,将BufferDataNumEnd赋给BufferDataNumStart, //并继续循环,直到完全接收 } object objInobjIn = axMSComm2.Input//这里注意MSComm.Input返回的是一个object的类型, //所以必须使用显式的类型转换 CommBufferData = (byte[])objIn//CommBufferData为串口缓冲区内所有数据 //存取最后一次接收到的缓冲区的数据, //存储部分时作为后期数据处理所用, //以便于程序员分析数据。使用StreamWriter, //需在添加命名控件using System.IO//将上次未处理的数据和本次存储数据在ReceivedData相连, //此部分是防止发送过来的数据本身就不完整, //以至于数据处理不能进行完全,故保留并与新接收的数据相连 for (int i = 0i <BufferDataNumEndi++) { ReceiveDataNum++UnsettledDataNum++ReceivedData[ReceiveDataNum - 1] = CommBufferData[i]} //进入数据处理字程序 } private void DealData() //数据处理 { for (int i = 0i <ReceivedData.Length - 7i++) { if (ReceivedData[i] == 0xff &&ReceivedData[i + 1] == 0x04)判断通讯头 { zhou++INTzhouzhong[zhou] = int.Parse(ReceivedData[i + 4].ToString("X")) * 10000 + int.Parse(ReceivedData[i + 3].ToString("X")) * 100 + int.Parse(ReceivedData[i + 2].ToString("X"))} } ReceiveDataNum = 0UnsettledDataNum = 0} 二、C#串口 *** 作之发送数据 try { axMSComm1.CommPort = zifuchuankouaxMSComm1.Settings = "9600,N,8,1"axMSComm1.PortOpen = true} catch { MessageBox.Show("COM3初始化失败!


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