
#include <windows.h>
#include <math.h>
#define NUM 1000
#define TWOPI (2 * 3.14159)
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM)
int WINAPI WinMain ( HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("SineWave")
HWND hwnd
MSGmsg
WNDCLASS wndclass
wndclass.style = CS_HREDRAW | CS_VREDRAW
wndclass.lpfnWndProc= WndProc
wndclass.cbClsExtra = 0
wndclass.cbWndExtra = 0
wndclass.hInstance = hInstance
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION)
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW)
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH)
wndclass.lpszMenuName = NULL
wndclass.lpszClassName = szAppName
if (!RegisterClass (&wndclass))
{
MessageBox ( NULL, TEXT ("Program requires Windows NT!"),
szAppName, MB_ICONERROR)
return 0
}
hwnd = CreateWindow ( szAppName, TEXT ("Sine Wave Using Polyline"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL)
ShowWindow (hwnd, iCmdShow)
UpdateWindow (hwnd)
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg)
DispatchMessage (&msg)
}
return msg.wParam
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static int cxClient, cyClient
HDC hdc
int i
PAINTSTRUCT ps
POINT apt [NUM]
switch (message)
{
case WM_SIZE:
cxClient = LOWORD (lParam)
cyClient = HIWORD (lParam)
return 0
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps)
MoveToEx (hdc, 0, cyClient /山枣 2, NULL)
LineTo (hdc, cxClient, cyClient / 2)
for (i = 0 i <NUM i++)
{
apt[i].x = i * cxClient / NUM
apt[i].y = (int) (cyClient / 2 * (1 - sin (TWOPI * i / NUM)))
}
Polyline (hdc, apt, NUM)
return 0
case WM_DESTROY:
PostQuitMessage (0)
return 0
}
return DefWindowProc (hwnd, message, wParam, lParam)
}
qt波形刷新能放到一个线程,主线程是唯一允许创建QApplication或者QCoreApplication对象的,并且调用exec()。exec()启动了事码历件循环,一直在等待接收并且处理一个个Qt封装好的事件,比如鼠标移动事件,键盘按下事件等等。所以只尘模旁有在主线程里你才可以方便利用各种Event去完成自己想要实现的需求。所以就限制你必须在主线程作UI相关 *** 作派橡。欢迎分享,转载请注明来源:内存溢出
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