
请查找以下崩溃日志供您参考
Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000001Triggered by Thread: 5Thread 0:0 libsystem_kernel.dylib 0x0000000192a7dca0 mach_msg_trap + 81 CoreFoundation 0x0000000185e5ed20 __CFRunLoopServiceMachPort + 1802 CoreFoundation 0x0000000185e5cf14 __CFRunLoopRun + 9323 CoreFoundation 0x0000000185d9ddcc CFRunLoopRunspecific + 4484 backboardd 0x00000001000e7a60 0x1000e0000 + 313285 libdyld.dylib 0x000000019299ba9c start + 0Thread 1:0 libsystem_kernel.dylib 0x0000000192a7daa8 kevent64 + 81 libdispatch.dylib 0x0000000192981998 _dispatch_mgr_thread + 48Thread 2 name: com.apple.CoreAnimation.render-serverThread 2:0 libsystem_kernel.dylib 0x0000000192a7dca0 mach_msg_trap + 81 QuartzCore 0x0000000188b02a18 CA::Render::Server::server_thread(voID*) + 2362 QuartzCore 0x0000000188b9422c thread_fun + 243 libsystem_pthread.dylib 0x0000000192b17e18 _pthread_body + 1644 libsystem_pthread.dylib 0x0000000192b17d70 _pthread_start + 1365 libsystem_pthread.dylib 0x0000000192b15550 thread_start + 0Thread 3:0 libsystem_kernel.dylib 0x0000000192a7dca0 mach_msg_trap + 81 CoreFoundation 0x0000000185e5ed20 __CFRunLoopServiceMachPort + 1802 CoreFoundation 0x0000000185e5ceb0 __CFRunLoopRun + 8323 CoreFoundation 0x0000000185d9ddcc CFRunLoopRunspecific + 4484 CoreFoundation 0x0000000185df3454 CFRunLoopRun + 1085 IOMobileFramebuffer 0x000000018bf3e484 iomfb_runloop_thread + 3126 libsystem_pthread.dylib 0x0000000192b17e18 _pthread_body + 1647 libsystem_pthread.dylib 0x0000000192b17d70 _pthread_start + 1368 libsystem_pthread.dylib 0x0000000192b15550 thread_start + 0Thread 4 name: com.apple.CoreAnimation.IOMFB.wirelessThread 4:0 libsystem_kernel.dylib 0x0000000192a7dca0 mach_msg_trap + 81 CoreFoundation 0x0000000185e5ed20 __CFRunLoopServiceMachPort + 1802 CoreFoundation 0x0000000185e5ceb0 __CFRunLoopRun + 8323 CoreFoundation 0x0000000185d9ddcc CFRunLoopRunspecific + 4484 CoreFoundation 0x0000000185df3454 CFRunLoopRun + 1085 QuartzCore 0x0000000188b58a20 CA::windowserver::IOMFBServer::thread_body(voID*) + 3446 QuartzCore 0x0000000188b9422c thread_fun + 247 libsystem_pthread.dylib 0x0000000192b17e18 _pthread_body + 1648 libsystem_pthread.dylib 0x0000000192b17d70 _pthread_start + 1369 libsystem_pthread.dylib 0x0000000192b15550 thread_start + 0Thread 5 name: com.apple.CoreAnimation.IOMFB.primaryThread 5 Crashed:0 libGPUSupportMercury.dylib 0x000000018b658694 gpus_ReturnContextErrorKillClIEnt + 121 AGXGLDriver 0x0000000184a77248 submitPackets + 1962 AGXGLDriver 0x0000000184a6c3a0 glrSetPrivateInteger + 2843 GLEngine 0x000000018870427c gliSetInteger + 45924 OpenGLES 0x00000001887f11e8 -[EAGLContext swapNotification:forTransaction:onLayer:] + 1525 QuartzCore 0x0000000188b562c0 CA::windowserver::IOMFBdisplay::finish_update(CA::Render::Update*,unsigned int) + 13486 QuartzCore 0x0000000188b5c0a8 CA::windowserver::Server::render_for_time(double,CVTimeStamp const*) + 15367 QuartzCore 0x0000000188b58bf4 CA::windowserver::IOMFBServer::vsync_callback(__IOMobileFramebuffer*,unsigned long long,voID*) + 2208 IOKit 0x0000000186d9fe70 IOdispatchCalloutFromCFMessage + 3609 CoreFoundation 0x0000000185e50a8c __CFMachPortPerform + 18810 CoreFoundation 0x0000000185e5f03c __CFRUNLOOP_IS_CALliNG_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 5211 CoreFoundation 0x0000000185e5ef9c __CFRunLoopDoSource1 + 44012 CoreFoundation 0x0000000185e5d1c0 __CFRunLoopRun + 161613 CoreFoundation 0x0000000185d9ddcc CFRunLoopRunspecific + 44814 CoreFoundation 0x0000000185df3454 CFRunLoopRun + 10815 QuartzCore 0x0000000188b58a20 CA::windowserver::IOMFBServer::thread_body(voID*) + 34416 QuartzCore 0x0000000188b9422c thread_fun + 2417 libsystem_pthread.dylib 0x0000000192b17e18 _pthread_body + 16418 libsystem_pthread.dylib 0x0000000192b17d70 _pthread_start + 13619 libsystem_pthread.dylib 0x0000000192b15550 thread_start + 0Thread 6 name: IOHIDService - RunLoopCompatibilityThreadThread 6:0 libsystem_kernel.dylib 0x0000000192a7dca0 mach_msg_trap + 81 CoreFoundation 0x0000000185e5ed20 __CFRunLoopServiceMachPort + 1802 CoreFoundation 0x0000000185e5ceb0 __CFRunLoopRun + 8323 CoreFoundation 0x0000000185d9ddcc CFRunLoopRunspecific + 4484 CoreFoundation 0x0000000185df3454 CFRunLoopRun + 1085 IOKit 0x0000000186dc23bc __IOHIDServiceRunLoopCompatibilityThread + 1846 libsystem_pthread.dylib 0x0000000192b17e18 _pthread_body + 1647 libsystem_pthread.dylib 0x0000000192b17d70 _pthread_start + 1368 libsystem_pthread.dylib 0x0000000192b15550 thread_start + 0
完全是导致这个问题的原因,并且还建议我如何调试此问题..
解决方法 您的应用程序因以下任何原因而被ios终止,>高内存使用或跳板崩溃(跳板是管理其他应用程序的应用程序,如主屏幕,应用程序图标等).
>在被监禁的设备中测试您的应用程序.
尝试在重新签名应用程序时暂停动画内容,并在用户返回应用程序时恢复它们.像这样的东西,
- (voID)applicationWillResignActive:(UIApplication *)application{ // pause sprite kit SKVIEw *vIEw = (SKVIEw *)self.window.rootVIEwController.vIEw; vIEw.paused = YES;}- (voID)applicationDIDBecomeActive:(UIApplication *)application{ // resume sprite kit SKVIEw *vIEw = (SKVIEw *)self.window.rootVIEwController.vIEw; vIEw.paused = NO;} 总结 以上是内存溢出为你收集整理的ios – Iphone从背景重新启动应用程序后重新启动全部内容,希望文章能够帮你解决ios – Iphone从背景重新启动应用程序后重新启动所遇到的程序开发问题。
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