
#import <Cocoa/Cocoa.h>
@interface SplashWindow : NSWindow- (ID)initWithSplashImage:(Nsstring*)imgfile;@end
//SplashWindow.m
#import "SplashWindow.h"@implementation SplashWindow- (ID)initWithSplashImage:(Nsstring*)imgfile{ NSRect screenRect = [[NSScreen mainScreen] frame]; // NSRect for screen NSImage *backgroundImage = [NSImage imagenamed:imgfile]; NSSize size = [backgroundImage size]; CGRect contentRect = CGRectMake(screenRect.size.wIDth /2-size.wIDth/2,screenRect.size.height/2-size.height/2,size.wIDth,size.height); [self setBackgroundcolor:[NScolor colorWithPatternImage:backgroundImage]]; self = [super initWithContentRect:contentRect styleMask:NSborderlessWindowMask backing:NSbackingStoreBuffered defer:NO]; [self orderFront:self ]; return self;}- (BOol)acceptsMouseMovedEvents{ return NO;}@end //AppDelegate.h
#import <Cocoa/Cocoa.h>#import "SplashWindow.h"@interface AppDelegate : NSObject { IBOutlet SplashWindow* _splashWindow; }@end //AppDelegate.m
#import "AppDelegate.h"@implementation AppDelegate- (voID)applicationWillFinishLaunching:(NSNotification *)aNotification { _splashWindow = [[SplashWindow alloc]initWithSplashImage:@"bg_splash"];}- (voID)dealloc{ [_splashWindow release]; [super dealloc];}- (voID)applicationDIDFinishLaunching:(NSNotification *)aNotification { // hIDe the about Box after one second. [NSTimer scheduledTimerWithTimeInterval: 5.0f target:self selector:@selector(closeSplashBox:) userInfo:self repeats:false];}- (voID)closeSplashBox:(NSTimer*)theTimer{ [_splashWindow close];}@end 以上是内存溢出为你收集整理的Cocoa下实现SplashScreen全部内容,希望文章能够帮你解决Cocoa下实现SplashScreen所遇到的程序开发问题。
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