AIR 3.6 iOS – 使用ABC加载外部SWF

AIR 3.6 iOS – 使用ABC加载外部SWF,第1张

概述使用AIR 3.6,最终是否可以从Web加载带有AS3代码的EXTERNAL swf文件并在iOS设备上使用它? 我在their web page看到他们说新功能包括: Packaging and Loading Multiple SWFs: This feature provides developers better memory management by allowing them to 使用AIR 3.6,最终是否可以从Web加载带有AS3代码的EXTERNAL swf文件并在iOS设备上使用它?

我在their web page看到他们说新功能包括:

Packaging and Loading Multiple SWFs: This feature provIDes developers better memory management by allowing them to load the assets they need dynamically at ANY time from multiple SWFs and not have to load it up-front.

只是为了说清楚,这是否意味着它只适用于与应用程序一起打包的swfs,或者也适用于外部swfs?

解决方法 这只是在AIR 3.7而不是3.6中宣布的.

AIR 3.6包含使用iOS应用程序打包多个swf的功能,但不允许您从外部服务器下载它们.

AIR 3.7看起来使您能够从网站加载外部swf.

Application developers will be able to host their secondary SWFs on an External server and load them on demand as per their application
logic using this feature. The loading secondary SWFs which have any ABC code in AOT mode,which worked for just locally packaged
SWFs earlIEr,will Now work for loading SWFs externally as well

看起来字节码将包含在您的应用程序二进制文件中

During IPA packaging,ADT extracts the Actioscript code from all child SWFs which are specifIEd within the sample text file,adds it to the
final executable and moves the stripped SWFs into the “externalStrippedSwfs” folder created in the current working directory.

查看发行说明pdf以获取示例,

http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air3-7_flashplayer11-7_releasenotes.pdf

总结

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