
问题是这两种解决方案似乎都不适用于CCScrollLayers.当我单击按钮(启动模态)时,仍然可以滚动CCScrollLayer,这不是我想要的.
我想:
>按下禁用按钮ALL触摸并禁用包括CCScrollLayers在内的所有元素
>启动模态(仅允许触摸模态)
我试过了:
>使用touch使用CCTargetedtouchDelegate吞下所有触摸
[[CCtouchdispatcher shareddispatcher] addTargetedDelegate:self priority:0 swallowstouches:YES];
>我试过了
self.istouchEnabled =启动模态的图层上的NO
>我已经尝试调整MenuStatus方法,以便它适用于CCScrollLayers但它似乎不起作用.
我不确定我做错了什么.我的代码如下.
// My main layer which launches the Settings Modal Layer#pragma mark - Lock/Unlock layers-(voID) doSettings{ [self lockLayers]; SettingsModalLayer *sml = [[[SettingsModalLayer alloc] init] autorelease]; [sml showSettingsOnLayer:self closeBlock:^{[self unlockLayers];}];}-(voID) lockLayers{ [[CCtouchdispatcher shareddispatcher] addTargetedDelegate:self priority:0 swallowstouches:YES]; [self MenuStatus:NO Node:self]; }-(voID) unlockLayers{ [self MenuStatus:YES Node:self];}// Disabled/Enable layers-(voID) MenuStatus:(BOol)_enable Node:(ID)_node{ for (ID result in ((CCNode *)_node).children) { if ([result isKindOfClass:[Ccmenu class]]) { for (ID result1 in ((Ccmenu *)result).children) { if ([result1 isKindOfClass:[CcmenuItem class]]) { ((CcmenuItem *)result1).isEnabled = _enable; } } // next } } // next}-(voID) registerWithtouchdispatcher { [[CCtouchdispatcher shareddispatcher] addTargetedDelegate:self priority:INT_MIN+1 swallowstouches:YES];}- (voID)cctouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ NSLog(@"Event: %@",event); for( UItouch *touch in touches ) { CGPoint location = [touch locationInVIEw: [touch vIEw]]; location = [[CCDirector sharedDirector] convertToGL: location]; cclayer *gl = (cclayer *)[self getChildByTag:4]; [gl setIstouchEnabled:NO]; }}-(voID) cctouchCancelled:(UItouch *)touch withEvent:(UIEvent *)event{}-(voID) cctouchended:(UItouch *)touch withEvent:(UIEvent *)event{ [self removeFromParentAndCleanup:YES]; }-(BOol) cctouchBegan:(UItouch *)touch withEvent:(UIEvent *)event{ return YES;}// Settings Modal Layer-(voID) showSettingsOnLayer:(cclayer *)layer closeBlock:(voID (^)())noBlock { CoverLayer *coverLayer = [[CoverLayer alloc] init]; [layer addChild:coverLayer z:1000]; [coverLayer runAction:[CCFadeto actionWithDuration:kAnimationTime opacity:155]]; // smooth fade-in to dim with semi-transparency... // Other stuff goes here} // CoverLayer // This is meant to stop all touches,but it doesn't really work on CCScrollLayer#define kDialogTag 1234#import "CoverLayer.h"// class that implements a black colored layer that will cover the whole screen // and eats all touches except within the dialog Box child@implementation CoverLayer- (ID)init { self = [super init]; if (self) { [self initWithcolor:ccc4(0,0) wIDth:[CCDirector sharedDirector].winSize.wIDth height:[CCDirector sharedDirector].winSize.height]; self.istouchEnabled = YES; } return self;}- (voID)dealloc { [[CCtouchdispatcher shareddispatcher] removeDelegate:self]; [super dealloc];}- (BOol)cctouchBegan:(UItouch *)touch withEvent:(UIEvent *)event { CGPoint touchLocation = [self converttouchToNodeSpace: touch]; CCNode *dialogBox = [self getChildByTag: kDialogTag]; // eat all touches outsIDe of dialog Box return !CGRectContainsPoint(dialogBox.boundingBox,touchLocation);}解决方法 您只需要了解优先级如何与CCtouchdispatcher一起使用. 具有最小优先级值的层将首先接收触摸事件.现在您只需要相应地调整优先级.
在使用CCtouchdispatcher注册并覆盖cctouchBegan时,创建一个阻塞层类并将其优先级设置为最小值,并在其中返回YES.
如果您查看Ccmenu类,您会注意到默认优先级是kCcmenutouchPriority = -128,这就是菜单项具有更高触摸优先级的原因.
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