
#define ___LIB_DB___
extern int DB_Open(char * dbcn, char * usr, char * pwd)
extern int DB_Exec(char * sql)
extern void * DB_Query(char *sql, const char *fmt, ...)
extern int DB_Next(void * hRecordset)
extern void DB_CleanQuery(void *hRecordset)
extern int DB_Close(void)
#endif
#ifdef WIN32
#include <windows.h>
#include <odbcinst.h>
#include <sqlext.h>
#else
#include <mysql.h>
#include <unistd.h>
#define SQLHANDLE static MYSQL
#endif
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
SQLHANDLE hDBEnv, hDBC
int DB_Open(char * dbcn, char * usr, char * pwd)
{
int r
#ifdef WIN32
r = SQLAllocHandle(SQL_HANDLE_ENV, SQL_NULL_HANDLE, &hDBEnv)
if(r) return 0
r = SQLSetEnvAttr(hDBEnv,SQL_ATTR_ODBC_VERSION,
(void*)SQL_OV_ODBC3,0)
if(r) return 0
r = SQLAllocHandle(SQL_HANDLE_DBC, hDBEnv, &hDBC)
if(r) return 0
r = SQLConnect(hDBC,
(unsigned char *)dbcn, strlen(dbcn),
(unsigned char *)usr, strlen(usr),
(unsigned char *)pwd, strlen(pwd))
return r==SQL_SUCCESS || r==SQL_SUCCESS_WITH_INFO
#else
mysql_init(&hDBC)
MYSQL * rx = mysql_real_connect(
&hDBC, dbcn, usr, pwd, NULL, 0, NULL, 0)
if(!rx) return 0
return 1
#endif
}//end DB_Open
int DB_Exec(char * sql)
{
#ifdef WIN32
SQLHANDLE hStatement = NULL
SQLAllocHandle(SQL_HANDLE_STMT, hDBC, &hStatement)
SQLExecDirect(hStatement,(unsigned char *)sql, strlen(sql))
SQLCloseCursor(hStatement)
SQLFreeHandle(SQL_HANDLE_STMT, hStatement)
hStatement = NULL
#else
mysql_real_query (&hDBC, sql, strlen(sql))
#endif
return 1
}//end DB_Exec
int DB_Close(void)
{
#ifdef WIN32
SQLDisconnect(hDBC)
SQLFreeHandle(SQL_HANDLE_DBC, hDBC)
SQLFreeHandle(SQL_HANDLE_ENV, hDBEnv)
#else
mysql_close(&hDBC)
#endif
return 1
}//DB_Close()
#ifndef WIN32
typedef struct tagMySQLRecordset {
MYSQL_RES * hRecord
void * * row
int * size
int cols
} MYSQLRecordset
#endif
void DB_CleanQuery(void *hRecordset)
{
if(!hRecordset) return
#ifdef WIN32
__try {
SQLCloseCursor(hRecordset)
SQLFreeHandle(SQL_HANDLE_STMT, hRecordset)
hRecordset = NULL
}__finally{
return
}//end try
#else
MYSQLRecordset * hRec = (MYSQLRecordset *) hRecordset
mysql_free_result (hRec->hRecord)
free(hRec->row) hRec->row = NULL
free(hRec->size)hRec->size = NULL
free(hRec)hRec = NULL
#endif
}//end DB_CleanQuery
int DB_Next(void * hRecordset)
{
int r=0if(!hRecordset) return 0
#ifdef WIN32
r = SQLFetch(hRecordset)
r = r == SQL_SUCCESS || r == SQL_SUCCESS_WITH_INFO
if(!r) {
DB_CleanQuery(hRecordset)
}//end if
#else
MYSQLRecordset * hRec = (MYSQLRecordset *) hRecordset
MYSQL_ROW row = mysql_fetch_row (hRec->hRecord)
if(row) {
for(int i=0i<hRec->colsi++) {
memcpy(hRec->row[i], row[i], hRec->size[i])
}//next i
r = 1
}else{
DB_CleanQuery(hRecordset)
r = 0
}//end if
#endif
return r
}//end DB_Next
int DB_params_count(const char * fmt)
{
int i=0, j=0
while(fmt[i]) {
if(fmt[i]=='%') j++
i++
}//end while
return j
}//end DB_params_count
void * DB_Query(char *sql, const char *fmt, ...)
{
int r=0
int cols = DB_params_count(fmt)
if(cols<1) return NULL
#ifdef WIN32
SQLHANDLE hStatement = NULL
SQLAllocHandle(SQL_HANDLE_STMT, hDBC, &hStatement)
r = SQLExecDirect(hStatement,(unsigned char *)sql, strlen(sql))
r = r==SQL_SUCCESS || r == SQL_SUCCESS_WITH_INFO
if(!r) {
return NULL
}//end if
#else
r = mysql_real_query (&hDBC, sql, strlen(sql))
if(r) return NULL
MYSQL_RES * rec = NULL
rec = mysql_store_result (&hDBC)
if(!rec) return NULL
MYSQLRecordset * hStatement
= (MYSQLRecordset *)malloc(sizeof(MYSQLRecordset))
if(!hStatement) return NULL
memset(hStatement, 0, sizeof(MYSQLRecordset))
hStatement->hRecord = rec
hStatement->cols = cols
hStatement->row = (void **)malloc(cols * sizeof(void *))
memset(hStatement->row, 0, cols * sizeof(void *))
hStatement->size = (int *)malloc(cols * sizeof(int))
memset(hStatement->size, 0, cols * sizeof(int))
#endif
va_list apva_start(ap, fmt)
void * varchar buf[32]
int i=0,j=0,k=0,sz=0char c=0
int len = strlen(fmt)int bad=1
#ifdef WIN32
int col=1
#else
int col=0
#endif
while(fmt[i]) {
c = fmt[i++]
if(c != '%') continue
c = fmt[i++]
var = va_arg(ap, void *)
if(c == 'd') {
#ifdef WIN32
SQLBindCol(hStatement, col, SQL_C_SLONG, var, 4,NULL)
#else
hStatement->row[col] = var
hStatement->size[col] = sizeof(long)
#endif
col++
continue
}//end if
if(c == 'f') {
#ifdef WIN32
SQLBindCol(hStatement, col, SQL_C_FLOAT, var, 4,NULL)
#else
hStatement->row[col] = var
hStatement->size[col] = sizeof(float)
#endif
col++
continue
}//end if
memset(buf, 0, 32)bad=1
for(j=i-1j<lenj++) {
c = fmt[j]
if(c>='0' &&c<='9') buf[j-i+1]=c
if(c=='s') {bad=0k=j+1break}
}//next j
if(bad) return NULL
sscanf(buf, "%d", &sz)
#ifdef WIN32
SQLBindCol(hStatement, col, SQL_C_CHAR, var, sz, NULL)
#else
hStatement->row[col] = var
hStatement->size[col] = sz
#endif
col++
i = k
}//end while
va_end(ap)
return hStatement
}//end DB_Rec
#include <icrsint.h>#include<iostream>
#include<iomanip>
#include <string>
using namespace std
#import "c:\program files\common files\system\ado\msado15.dll" no_namespace rename("EOF", "adoEOF")
void main()
{
CoInitialize(NULL)
_ConnectionPtr sqlSp
HRESULT hr=sqlSp.CreateInstance(_uuidof(Connection))
if(FAILED(hr))
{
cout<<"_ConnectionPtr对象指针实例化失败!!!"<<endl
return
}
else {
try {
_bstr_t strConnect="Driver={sql server}server=127.0.0.1,1433uid=sapwd=1234567890database=test"
sqlSp->Open(strConnect,"","",adModeUnknown)
}
catch(_com_error &e) {
cout<<e.Description()<<endl
}
_RecordsetPtr m_pRecordset
if(FAILED(m_pRecordset.CreateInstance( _uuidof( Recordset ))))
{
cout<<"记录集对象指针实例化失败!"<<endl
return
}
try {
m_pRecordset->Open("select * from T_Test",(IDispatch*)sqlSp,adOpenDynamic,adLockOptimistic, adCmdText)
}
catch (_com_error &e)
{
cout <<e.Description()<<endl
}
try {
m_pRecordset->MoveFirst()
while(!m_pRecordset->adoEOF)
{
string insertTime=(char*)(_bstr_t)(m_pRecordset->Fields->GetItem(_variant_t("InsertTime"))->Value)
cout<<insertTime<<endl
m_pRecordset->MoveNext()
}
}
catch (_com_error &e)
{
cout <<e.Description()<<endl
}
}
system("pause")
}
c语言是计算机编程的基础语言.数据库是用做项目时存放数据的一个系统.如网站有它的数据库.游戏也有它的数据库.软件就是从数据库里调用数据.因此很重要.
数据结构就是一些算法思想的东西.有很强的逻辑性.用好能在很大程度上提高软件或系统的性能.不过非常的抽象.数据结构可以用多种语言来表示.C,或C++.
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