如何在c语言程序中添加背景音乐?

如何在c语言程序中添加背景音乐?,第1张

用PlaySound 函数可以播放 .wav 格式音乐。\x0d\x0a例如 下面 播放 紫竹调.wav 格式音乐,它存放在 D:\\zzz\\zzd.wav \x0d\x0a其它音乐格式能不能播放,要试验一下才知道,也许不行,也许可以。\x0d\x0a#include \x0d\x0a#include \x0d\x0a#include \x0d\x0a#pragma comment(lib, "winmm.lib")\x0d\x0a\x0d\x0avoid main(){\x0d\x0aPlaySound (TEXT("D:\\zzz\\zzd.wav"), NULL, SND_ASYNC | SND_NODEFAULT)\x0d\x0a \x0d\x0awhile (1) \x0d\x0a{\x0d\x0a printf("program is running... here\n") //这里跑你的程序,按 Ctrl-C 组合键,结束程序。\x0d\x0a Sleep(1000) //休息1秒\x0d\x0a}\x0d\x0a\x0d\x0aexit(0)\x0d\x0a}

在 while(1){..} 里运行你的程序。直到结束。

#include <stdio.h>

#include <windows.h>

#include <mmsystem.h>

#pragma comment(lib, "winmm.lib")

int main()

{

PlaySound(TEXT("D:\\贪吃蛇素材.c\\游戏过程.wav"),NULL,SND_ASYNC | SND_NODEFAULT)

while (1)

{

printf("program is running... here\n")

Sleep(1000)

}

return 0

}

编译能通过---------- 编译时把注释去掉

#include<stdio.h>

#include<stdlib.h>

#include<string.h>

struct song{ //定义一个歌曲结构

int id//歌曲号

char title[20]//歌曲名

char singer[20]//歌手名

}

typedef struct song SONG//把结构命名为 SONG

int main( void )

{

SONG songlist[100]//定义一个存储歌曲信息的列表,长100

int i=0,j

int c

clrscr()

while (i<=100) {

printf( "please enter the song's id, title and singer:\n" )

//输入歌曲号 然后空格 输入歌曲名 然后空格 输入歌手名 然后回车

scanf( "%d%s%s", &songlist[i].id, songlist[i].title, songlist[i].singer)

i++

//每次输入完一条信息后,把列表中的歌曲信息全部打印出来看一下

printf("the songlist is below:\n\n")

for( j=0j<=ij++){

printf( "%d %s %s\n", songlist[j].id, songlist[j].title, songlist[j].singer )

}

printf("\n")

}

getch()

return 0

}

或者是

#include "dos.h"

#include "stdio.h"

#define time 10000 /*预定节拍长度 time(一拍)*/

#define time0 5000 /*预定义半节拍长度 time0*/

#define time1 15000 /*预定义1.5节拍长度 time1*/

#define time2 20000 /*预定义2节拍长度 time2*/

#define time3 30000 /*预定义3节拍长度 time3*/

#define _a 262 /*预定义低音音符1~7*/

#define _b 294

#define _c 330

#define _d 349

#define _e 392

#define _f 440

#define _g 494

#define a 523/*预定义中音音符1~7*/

#define b 587

#define c 659

#define d 698

#define e 784

#define f 880

#define g 988

#define a_ 1047/*预定义高音音符1~7*/

#define b_ 1175

#define c_ 1319

#define d_ 1397

#define e_ 2568

#define f_ 1760

#define g_ 1976

main()

{

int i=0,j

unsigned milliseconds

int music[1000]={

f,time,

f,time,

g,time0,

f,time,

f,time,

g,time0,

f,time,

g,time,

a_,time,

g,time,

f,time,

g,time0,

f,time0,

d,time,

c,time,

a,time,

c,time,

d,time,

c,time,

c,time0,

a,time0,

_g,time,

f,time,

g,time,

a_,time,

g,time,

f,time,

g,time0,

f,time0,

d,time1,

c,time,

a,time,

c,time,

d,time,

c,time,

c,time0,

a,time0,

g,time1,

f,time,

f,time,

g,time1,

f,time,

f,time,

g,time1,

c,time,

d,time,

g,time0,

f,time0,

c,time,

d,time,

g,time0,

f,time0,

d,time0,

d,time,

c,time3

}

while(music[i]!='\0')

{

if(music[i]<=494) /*判断不是低音*/

{

milliseconds=music[i+1]

for(j=1j<8j++)

{

switch(j)

{

case 1: sound(a)

delay(milliseconds)break

case 2: sound(b)

delay(milliseconds)break

case 3: sound(c)

delay(milliseconds)break

case 4: sound(d)

delay(milliseconds)break

case 5: sound(e)

delay(milliseconds)break

case 6: sound(f)delay(milliseconds)break

case 7: sound(g)

delay(milliseconds)break

}

nosound()

}

}

if(music[i]>494&&music[i]<988) /*判断不是中音*/

{

milliseconds=music[i+1]

for(j=1j<8j++)

{

switch(j)

{

case 1: sound(_a)

delay(milliseconds)break

case 2: sound(_b)

delay(milliseconds)break

case 3: sound(_c)

delay(milliseconds)break

case 4: sound(_d)

delay(milliseconds)break

case 5: sound(_e)

delay(milliseconds)break

case 6: sound(_f)

delay(milliseconds)break

case 7: sound(_g)

delay(milliseconds)break

}

nosound()

}

}

if(music[i]>988) /*判断不是高音*/

{

milliseconds=music[i+1]

for(j=1j<8j++)

{

switch(j)

{

case 1: sound(a_)

delay(milliseconds)break

case 2: sound(b_)

delay(milliseconds)break

case 3: sound(c_)

delay(milliseconds)break

case 4: sound(d_)

delay(milliseconds)break

case 5: sound(e_)

delay(milliseconds)break

case 6: sound(f_)

delay(milliseconds)break

case 7: sound(g_)

delay(milliseconds)break

}

nosound()

}

}

nosound()

i=i+2

}

}


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